|SUBJECT:||M.S. Thesis Presentation|
|TIME:||Thursday, May 3, 2018, 9:00 a.m.|
|PLACE:||MRDC Building, 4404|
|TITLE:||Computational Improvements of a Multibody Dynamic Simulation Algorithm Applied to a Landing Event Simulation of a Flexible Legged Europa Lander|
|COMMITTEE:||Dr. Mark Costello, Chair (AE/ME)
Dr. Jonathan Rogers (ME)
Dr. Aldo Ferri (ME)
Multibody dynamic simulation is a critically useful tool in the development and analysis of novel systems. In this thesis, a constrained coordinate multibody dynamic simulation algorithm is presented and analyzed. The algorithm is flexible enough to allow new simulations to be developed quickly, and it provides inter-body loading information directly to the developer. However, it is shown to be computationally expensive for large systems. This thesis develops methods to significantly reduce computation time for a variety of systems. These methods are then applied to a simulation study of a flexible-legged lander for a theoretical exploratory mission to Europa. It is shown that passive flexible and actively controlled legs can reduce lander acceleration, leg loads, and rollover risk.